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AI Insights · Timothy · April 2022

Top 5 Basketball Games on Android in Central America - Q1 2022

Discover the performance of the top 5 basketball games on the Android platform in Central America during the first quarter of 2022, based on data from Sensor Tower.

Top 5 Basketball Games on Android in Central America - Q1 2022

In the first quarter of 2022, the top 5 basketball games on the Android platform in Central America showcased various trends in downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.

NBA LIVE Mobile Basketball from ELECTRONIC ARTS saw a notable increase in weekly downloads, peaking at approximately 15.4K in mid-March. Weekly revenue fluctuated, with a peak of around $652 in late February. Weekly active users showed steady growth, reaching about 75K in mid-March before slightly declining to 65.1K by the end of the quarter.

NBA 2K Mobile Basketball Game by 2K, Inc. experienced relatively stable weekly revenue, consistently around $200-$400, with a slight peak at $480 in early January. Weekly downloads showed a decline from 4.5K in late January to around 2.9K by the end of March. Active users remained steady, hovering around 7.3K throughout the quarter.

Basketball Stars: Multiplayer from Miniclip.com faced a decline in weekly downloads starting from 17.6K in early January, dropping to about 4.7K in late February, before recovering to 8.5K in mid-March. Weekly revenue was consistent, averaging around $200-$280. Active users saw a decrease from 50.8K in early January to 26.5K by the end of February, with a slight recovery to 32.1K in mid-March.

Basketball Arena: Online Game by Masomo Gaming showed an increase in weekly downloads, peaking at 9.6K in early February before declining to around 2K by the end of March. Weekly revenue remained fairly stable, ranging from $180 to $293. Active users peaked at around 31.8K in mid-February, then saw a decline to 16.8K by the end of the quarter.

Idle Five Basketball tycoon from Gaminho had fluctuating weekly downloads, with a peak of 1.9K in early March. Weekly revenue was generally low, peaking at $265 in early January. Active users increased from 2.8K in late December to 3.7K in early March before dropping to about 1.6K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022